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PTR Patch 1.30.3: Keeper Nerf | Alchi Nerf | Mountain Giant Nerf | Human Buff


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Published: 1 month ago
New Patch 1.30.3 now on PTR!

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comment  Comments

1.30: 1.30.1. - ...1.30.3??? Where\when was 1.30.2?

1 month ago

patch release dates and patch notes:

1.30.1 - Sep 13 - https://blizz.ly/2Awncim
1.30.2 - Nov 30 - https://bit.ly/2SAHDSn
1.30.3 - Dec 20 - https://bit.ly/2s46QZU

\\Stefan

1 month ago

don't like footman buff , it is a t 1 unit and they are already pretty good with am we and militians, humans can always creep without any trouble compared to other race.
The buff is intended to make exe available again and to buy time? Hm ok could be an answer but I really hope its no to buy time for the late human towers and tanks with eco advantage we saw for sooo many years. If ne are buffed as good as they should I don't think human need any more advantage , even if little . I think they should really focus their attention on orcs and ud , with imo are still too weak .

1 month ago

NErdelfs is shity race. Blizzard go to hell!!!

1 month ago

just move back kotg movement speed and it will able to harass him

1 month ago

entangle should be nerfed a bit I think, but besides that seems good

1 month ago

Really feel like the alchemist change isnt enough. The spell is super powerful, it already offers powerful focus fire potential, why does it need to do more damage to the main target than the rest of the aoe? 255 is literally 5 more damage than frost nova on top of the armor reduction.. with a 70 mana cost.

1 month ago

they'll need to revert the 1.30 bear changes back to 1.28, and likely bump dh's agi back up

1 month ago

Tauren orc hero is OP. They must decrease his power... is invincible actualy! Tauren+mass HH= GG and is not fun!

1 month ago

Good stuff! 12 mins. just seem way too long to sum up all the changes and I would have liked it to be way shorter and more to the point! Keep up the good work bois

1 month ago

noted!

1 month ago

With nerfed kotg and nerfed DH, NE now don't have any good first hero. Also with nerfed MG and overnerfed bear, NE don't have any late game option. The race should become unplayable.
Buff back defend will let HU fast expand once again. And rifle is not reverted back to 1.29 makes 2 base mass rifle unstoppable for NE and UD. Only HU vs ORC is not affected. We should see HU = ORC > NE >> UD in this patch.

1 month ago

+hmq31415 funny

1 month ago

Please stop showing your stupidity in public... A race must expand if they cannot win with the same unit cost and tech. And HU's army is the strongest in WC3. Its that simple. Learn more about logic and commonsense.

1 month ago

Hu was meant to fast expand u idiot. Dont see u complain about ne fast and sneaky expansion...

1 month ago

I am not sure if the MG nerf is the right one. MGs are now again less accessible and imo the change either means we arent gonna see MG at all anymore or it does to little. They should be weaker, but still accessible.
The bug fix and Zeppelin nerf are really good though.

1 month ago

Thanks for the Infos. Merry Christmas to B2W.

1 month ago

0:32 SCHULZ!

1 month ago

Since Blizzard tries to delete every question like that im reaching out in desperation for the community:

how can i keep my already paid keys of warcraft when i preorder reforged? for me it appears to be straight fraud

1 month ago

They're probably deleting it because it makes no sense. Get your shit together bro

1 month ago

Human depedency on the brilliance aura should be fixed. With the tanks gone the alliance is very predictable.

1 month ago

patch goes in the right direction. my biggest concern is still "transmute". gaining more gold out of the target than it was actually "worth it" bothers me a lot. Gladly that doesnt happen toooooo often

1 month ago

I have a dream that someday NE players do not play Kotg in every single game.

1 month ago

>>Hello Ladies and Gentlemen,
>>Ladies and Gentlemen
>>Ladies
>>

1 month ago

they need to rebuff the destroyers dispel, they went overboard with that. You can't really mass them anymore so why nerf the dispel...? UD already had weak dispel. And slightly rebuff the frost wyrm slow. And fix the necros, buffs weren't enough. They really need to make the research much cheaper.
I think they're overnerfing the keeper too tbh. I don't think he needs a range reduction like that.
It'd be nice if they rebuffed some of the other underused heroes like the dreadlord, cryptlord, PoTM, bloodmage, etc.

1 month ago

I wouldnt mind them nerfing NE a bit more, I just don't like the keeper change. Keeper is, to some degree, a fad. Also I'd rather they nerfed the entangle damage than the entangle range. But I'd be content with just the acid bomb nerf
I don't mind them nerfing the main comps and boosting weak comps as long as they sufficiently nerf / boost and maintain balance... I suspect they'll balance it eventually though

1 month ago

Cant play any other strats looking at all the stupid buff they gave hu: 0.5 armor plus on def aura and buff atk rate on support hero like paladin while nerf the fatal one like brilliant aura stormbolt and divine shield.

1 month ago

Human buffs are not gonna be enough. You know what could be a good counter to keeper? Blood Mage. With the support of shadow priests, protecting them with bunish and supplying mana he could stop Keeper from murdering his army. Theoretically. In practice you'll just get steamrolled by huntresses if you ry to do that. He needs buffs, actual buffs, not the stuff from 1.30.2.

1 month ago

Level 2 and 3 siphon mana should be heavily buffed. Banish should also last longer.

1 month ago

I hate this kiddo "Tod"

1 month ago

I have a better idea, take the night elves out of the game no one likes them same, leave only 3 races as in starcraft. In addition, it makes a lot of sense to balance an extremely weak race to make them playable but to reverse the changes to make them weak again. take off the elves. better than having this clowning

1 month ago

+Druida Selvagem hmm u complain about huntress has no armor? Really? yeah, of course a tier1 unit with high hp, high dps, fastest speed and cheap to mass produce like huntress also need high armor as well LOL.... Alchemist is not the problem becauze NE played solo lvl 6 KOTG before that and was able to wreck everyone as well. The 2nd hero can be anyone, you nerf alchemist and NE will simply use other hero to fill the gasp. 2 heroes are always better than solo hero especially when your first hero is so easy to leveling up. It's just that ALchemist work very well with KOTG that's all.
And about mass chim, if u're talking about those NE mirror then.. LOL yeah sure they play chim in mirror, but in other matchup, chim is never really needed. Chim can be played in netease ladder match for fun factor and that's it, NE has a lot beter units to spam in meta,, they don't need chim.

1 month ago

+TheAnhphuong92 ridiculous buff on archer and huntress? ridiculous is archer's hp and the fact the huntress is unamored, that's ridiculous. chima appears in the meta if you do not follow the competition is not my fault, the elves can use the MG had to lose the bear (a loss for a gain). talon were nerfs but because the kodos were not (1000hp, range attack, buff aurea, eliminate one unit instantly, t2).
KOTG is strong in early game, in t2 all races have magical abolitions which makes the keeper useless. what made elves strong was the alchemist, he was the problem. if you're an asshole not to fill this up I'm sorry LOL

1 month ago

+Druida Selvagem abolish nerf for every other races. There are a lot of good reasons why archer's hp is so low, if you buff their hp more they will become tier3 unit that can be mass produced in tier1. Ridiculous buffs on archer, huntress, glaive thrower, dryad (got poison dmg stack), MG, and of course KOTG. Chimaera?? Seriously which NE play chimaera as meta?? Talon? Well it would be a big nerf if NE didn't wreck Orc more easily now with the new buffs. And the new buffs help them wreck HU and UD as well. So I really don't understand how you think u can defend NE in this case. LOL

1 month ago

+TheAnhphuong92 1 million buffs, REALLY? nerf dotc(best NE unity), nerf talon, nerf abolish, nerf chima, buff archer (15 hp, serious?) buff huntress but already reversed, kotg for 15 years was the weakest hero in the game blizzard just made him playable something that was not, but we never cry like you do.

1 month ago

lmao

1 month ago

These nerfs don't help in the orc vs elf match up though. Keeper t1 expo mass huntz is still kinda impossible to beat for orc. However, overall the changes are good

1 month ago

Why is level 3 acid bomb a bigger increase than going from 1-2?

1 month ago

They didn't nerf Acid Bomb enough imo.

1 month ago

+Tan Zi Jian it got buffed on 1.29 or 1.30, the damage over time

1 month ago

+Stucell Acid Bomb is never buffed?

1 month ago

They nerfed it a lot. It is almost like 1.28 patch.

1 month ago

17 years and they still can not balance the game :D

1 month ago

+NEUB Actually I have no idea what you are talking about since Blizzard North has ceased operations back in 2005.

1 month ago

+Tan Zi Jian Nono there are many different studios inside Blizz. The commotion are mainly with the Activision-Blizzard side so if all goes well war3 will be untouched.

Warcaft 3 is handled by Blizzard North, these are the guys who are part of the team since its development so rest assured, the game will stay strong in the future, hopefully.

1 month ago

+NEUB Activision cut cost, divert resources!!!

1 month ago

+Howard Stern Blizzard north still has solid roots to the classic team that developed the game so don't fret. Thank goodness for that.

1 month ago

Thats becouse them think just about money! About fucking balance do u speak?

1 month ago

Nice video, nice work!
I keep thinking the changes made after 1.28 were too fast as you say at the end of the video. They have to make smaller changes. Humain just fall so hard, it's pretty horrible even for me being an undead player

1 month ago

You know what, instead of rolling it back, blizzard really should buff human on other sides, encourage new game strategies.

1 month ago

+Eric Chen Keep in mind that human has sorcerer which can slow units and hero, so you don't necessarily need 4 knights to surround it, you can use knights to block with it, then other units catching up to surround units.

1 month ago

Tan Zi Jian Not at all. To surround a unit, you needs at least 4 knights. It’s not easy to keep 4 knights’s position at the same time. Just imagine surrounding a moving unit with orc’s scroll of speed.

1 month ago

+Eric Chen lol that is so retarded, easy surround hero kill.

1 month ago

+Eric Chen no

1 month ago

For example, adding a skill to knights, they are the only ultimate units without a skill, even a passive one is fine. I suggest to add a skill “charge”, given Knights max speed for 1-2 second, and deals more damage in their next attack.

1 month ago

Time to reroll this time to orc

1 month ago

That's a start, but just a start. The most pressing issue abt keeper is Treants. Treants must be nerfed and militia must be back at standard duration for sure. With the current Treants and militia, human cannot expand.

Treants also allow elves to play solo keeper+archers Vs Orc all game and beat a tier 2 army of raider walker with pure tier1 mass, like we saw in Wgl. Also staff of preservation's cool down needs to be adjusted until optimal balance, so human can kill at least 1 bear/giant before they get staffed.

1 month ago

Mass walkers and grunts do the trick. Don't go raiders. Tech to t3 and get tuaren and gg ez pz

1 month ago

These are decent changes. If they removed double taunt or nerfed hardened skin MGs would lose their functionality again. Taunt is not very useful when it's not double because it requires one action from the NE to cast the taunt, so you don't gain a lot even if you force your opponent to make one or two additional actions. Increasing the cooldown or increasing the food cost makes MGs avoidable again without removing double-taunt, so I'm glad that they took this path.

1 month ago

Ok, but now its imba

1 month ago

why don't they finally fix vorpal blades? it's obviously too op

1 month ago

I think there are still some skills that are just completely overpowering like the old lvl 3 blink. The one that stands out the most is level 3 stomp. 5 second stun(4 hero), 6 second cooldown, huge aoe is just GG to any non magic immune ground army. The fact that they actually buffed that as well as the already overpowered transmute makes about as much sense as buffing infernal or nerfing animate dead.

1 month ago

Yeah, level up any hero to level 5 and you will most likely get 1 strong level 3 skill. Then again I suppose this comes from an UD player whos static way of playing sometimes gets smashed by strong TC 2nd, where sometimes not even almighty UD heroes can't nuke the hell out units and heroes, even without lvl 3 coil nova.

1 month ago

+seluce I never said kotg nerfs weren't in order, in fact "there are still" implies I think the changes are going in the right direction. The matchup stomp is the most problematic in is OvU.

1 month ago

TC needs lvl 5 for it.. Keeper is cancer with lvl 1
Orcs have hard troubles to win against NE

1 month ago

They should nerf Warden agility back to what it was.

1 month ago

They didn't buff Warden agility, they buffed Warden intelligence by 1. Which makes for additional 75 mana regeneration during the course of a 25 minutes game, assuming Warden is never full mana. And that is only one additional shadow strike.
And do not forget that even before 1.30 Warden was not common. It was used for a while, but other races figured out how to deal with it and after that Warden was rarely used by NE players even before 1.30. So a small buff like this was appropriate.

1 month ago

The real question is: Will Tod still whine? Probably.

1 month ago

well ud is still op against hu like since the beginning

1 month ago

Hu got millions of nerf and they gave hu some shitty buff like 0.5 + on defiance aura and increase attack rate for supporting hero like fking paladin while at the same time nerf his invi spell like wtf. Footmen still useless anyway and hu cant even mass produce them thank to hu fast expo getting nerf as a result of militia and tower nerf.

1 month ago

They need to return back the militia duration thats all

1 month ago

Neat. Now please change the Orb of Fail

1 month ago

as a NE player, I've always felt like I couldn't beat a good ghoul garg player but there were never nerfs to it despite tons of NE struggling. I just assumed I needed to get better. But with other races it seems like the community struggles with a NE strat and it just gets nerfed without even waiting to see if players can overcome. I'm not talking about talons but specifically this meta of NE. Just seems like the HU and Orc players have so much more say in NE than the other way around.

1 month ago

+NEUB 120 is the only one that are winning large tournaments though, can you tell me other undead that has a somewhat close achievement like him? https://www.esportsearnings.com/games/158-warcraft-iii
See this top 10 list of highest-earning warcraft 3 gamers, 0 undead, surprise surprise! oh but there is 2 night elf, surprise, surprise!
You are saying those undead players on NetEase ladder imitating pro undead players to win games, can't night elf players do the same? Or are you going to say night elf players need a better game sense than undead in order to win a game?

some facts
https://warcraft3.info/stats/player/Moon
Moon has a win rate of 73% against the op undead.

1 month ago

+Tan Zi Jian No it's not, do you think 120 is the only good undead out there wih happy? I'm not asking you play on netease, but if you do, the matches there on the upper brackets with undead are difficult since they adapt what those top tier players are doing to their own style. And believe me, those UD heroes can melt NE heroes loke butter. That's why unless the opposing NE has godlike game sense like moon, lawliet or other top players, those UD lich DK will reach level 3 faster than what you see on pro matches and will steamroll the battle.

1 month ago

+NEUB "Competent" undead... That's 120 that's my entire point. And I am not talking about the Remu joke, I am saying what Lawliet said about undead is a joke and its directed towards 120 only...

1 month ago

+Tan Zi Jian That was his opinion on the matter and you can't refute that even with his stats. Or are going to brush of what he said based on his stats? Fact of the matter is competent undead will give night elf more trouble than other races. Oh and his joke was about hating Remu for being an undead player not the part where he said he has trouble with fighting undead. I have no idea how you can misinterpret that line of conversation.

1 month ago

+NEUB Who the hell would say undead is imba when he has over such a high win rate over undead, he jokingly said that and you took his opinion as a fact, isn't that funny? Yes, he did say undead is imba but he specifically stated 120 in the process, you are going to ignore that?

1 month ago

anybody else felt that mountain giant looked little said when Neo talking through it nerfs?? XD

1 month ago

+Back2Warcraft Funny coz I thought u were the one stoned, Neo. xD Your eyes made u a suspect.

1 month ago

he always looks the same, because he's so stoned
badumm tsss

1 month ago

Merry Christmas NE players

1 month ago

800-->600*

1 month ago

nah, it's 600, check world editor. But who cares, it's understandable. They use those units on battle.net too

1 month ago

You are using Dota2 unit. WC3 is 60, not 600.

1 month ago

60 is way shorter than meele attack xD

1 month ago

yay blizzard Swing balancing to save us! its so good right fellow human players?! let us continue to use the same strat, and never adapt our army comp to fight these obviously OP units!

1 month ago

Entangle should not increase in dmg and duration with level ups.

1 month ago

This aint wow, thats not how this shit works.

1 month ago

Only one of those. Either its dmg per sec or it's total duration. The total dmg from lvl 1 to lvl 2 (enemy has likely no dispell) is just too high currently.

1 month ago

in what else should it increase, cast range and mana costs/cooldown?

1 month ago

Overall, good stuff. All necessary changes. Human probably a little too weak in the early game but all of the most pressing changes were made.

1 month ago

why did torelli hide chips?

1 month ago

+Aleksandr V. "WHO IS REALY WEAK ITS UNDEAD, WITH USELEsS HEROES" full r tard mode? xD ud is op against hu since the beginning which is seen in statistics on pro and noob skill level, idiot

1 month ago

+Aleksandr V. and is a slow ass walking summon which become weak once ur opponent reach tier2. Human was strong thanks to militia footmen towers and about hero it's AM with large mana pool supply and MK with decent damage from stormbolt but what now? Except rifflemen all other units got weaker alot so i dont know how hu could be anything other than weakass race.

1 month ago

you have no idea what you're talking about. stick to poker

1 month ago

HU early game is only weaker than NE in 1.30, still stronger than ORC and UD, however it's sure much weaker than 1.29 and before, where HU owns everything with bugged footman.

1 month ago